A New Game and Innovation in Virtual Reality
HTC Vive has released the first high-end VR headset few years back. Since then, the world has seen rise in cryptocurrency-inflated prices of hardware, Rift, entrance of Microsoft and at the same time, humble beginnings of Virtual Reality e-sports leagues. And while it is true that the platform and the medium for this device hasn’t boomed yet, it doesn’t stop educators and entertainers to have continued investment and steady growth. The world of VR has become so wide and vast that many materials in the VR world can be used in completing quests from a skillet, keyboard and everything you can think of.
From the get-go, Oculus Rift lags behind HTC Vive. Not just that their launch filled with delays in getting them out of the public for a full year late, Oculus has refused to acknowledge supremacy of room scale VR experiences opting rather for a stationary or seated experiences. Slowly but surely, Oculus integrated room-scale, motion controls grabbing items while the player is in the VR world similar to a skillet and last but not the least, major price drop in an effort to compete with the major market share of HTC in the VR world.
Every month, Steam is conducting hardware survey to be able to measure the current trends in PC component market. The Vive has consistently beaten Rift both in terms of market share and sales.
Before VRChat, there was RecRoom or simply a social VR experience that is meant for Oculus, PSVR and Steam wherein players can play laser tag, dodgeball and the likes while finishing a quest together. The game additionally features cartoony and nostalgic high school motif while players only have limited control of the presented content.
Through the availability of VRChat, it literally changes everything by pushing social games running on the same platform to compete and to adapt. RecRoom added player created rooms module just recently to allow players to create mockup of cities, build castles, create their own quests, make weapons from a skillet to something more elaborate and so on. Still, RecRoom shines best if it sticks to original formula. It has developed huge paintball and laser tag arenas, write entertaining quests where it’s nearly impossible to win without friends and kept enforcing community behavior instead of other social platforms.
A new quest was released recently called Isle of Lost Skulls. In this game, you’re a pirate that’s trapped in a cell and breaking out of it is your first mission. Everything around you can be used to beat skeletons that keep you imprisoned. This often means picking up a skillet or broom to strike them over the head. Yes, a skillet used to get out of your way.